 |
|
Welcome to the website of Sergio Muciño
News
| May 22, 2004 |
|
Hello everyone. Sorry
I've been so quiet lately, but there has been a very good reason
for that. I will have some news on that super-advanced rigging tutorial
I promised. As soon as I can, I'll post here some info on it. Until
then... take care!
P.S.
I'll also have some info on the mental ray tutorials.
|
| |
| January 1st, 2004 |
| Woohoo!! Happy new year to all of you out there!!
It's been a while. I'm sorry for not being able to update the site
as often as I'd like. However, I have some good news for you. There
are some new tutorials for you... these are not character related.
I have had to stay away from that for a little while. Strange paths
have I taken, leading me down to the obscure and technical realm of
rendering. But now, you'll be able to reap the rewards of my ventures
onto these arcane and secret places (oh, well... enough already).
Down at the SHADING section of the site,
you'll find some brand new, hot-from-the-oven mental
ray tutorials (if they're not there already, they will soon
be). The same disclaimer applies... these are not beginner-level tutorials,
and do not deal with caustics and GI... there are enough of those
out there already. I suggest you read the 3ds max new features guide,
users documentation and mental ray user guide before reading these
tutorials. I hope you find them useful. As for more character tutorials...
yeah, I'll be getting back to that soon. There will DEFINITELY be
an advanced rigging tutorial... just be patient. In the meantime,
I'll continue to upload more mental ray material, some papers, and
some short math tutorials. I hope you continue to find the site useful
and informative. Take care!! |
| March 12, 2003 |
| Ok. Got some news for ya. The r5 tutorials
WILL happen. Just gimme some time to get them done. I've been getting
some feedback/suggestions as to some new features some folks would
like to see included in rigs, so I'm doing some research right now
as to how to achieve it. I must warn you... this tutorial will be
much more advanced that the r4 one, so get ready for a wild ride!
I'll also try to be more careful on avoiding typos and such. Anyway,
I'm on it. Hopefuly, this will be something you'll all like. Cheers!! |
| |
| Feb 22nd, 2003 |
| Allright. I've
had some problems with my FTP access, which seem resolved for the
time being. Let me tell you where we are....
Due to some changes in my work, I've had to stay
away from rigging for a while. I've become much more involved in
the rendering side of things. This doesn't mean I'll just drop the
whole thing. There are, however, some reasons that have made me
reconsider the r5 tutorials. For one, I'm not using much of some
of the new tools found in r5, for several reasons. Second, I've
found myself using more Character Studio since R4 came out. It has
some cool thing in there that made me make the jump to it for quick
work. Of course, there are things you can do with a custom rig that
CS can't. Anyway, the thing is I'd like to hear from you people
(because this site is here for YOU) what you think. I've been doing
some research regarding some twisting solutions in the upper and
lower arms for better skinning setups. As soon as I get something
clean that doesn't break, I'll definitely post a tutorial on it.
However, don't expect a tutorial as complete as the one I wrote
for R4 (again, this wouldn't have been possible without the generosity
and wisdom of Paul Neale and Michael Comet... hats off to two of
the best max TD's I've had the fortune of crossing paths with).
Unfortunately, my time has become quite limited, and I've had to
break into a field to which I was pretty much a stranger, so there
has been a LOT to study. Anyway, I WILL continue to support the
site, post stuff, and reply to emails as often as I can (thanks
for writing!). If YOU feel a rigging tutorial is definitely needed
(believe me... my rigs haven't changed that much since r4), please
let me know, and I'll do my best to accomodate the needs of the
majority.
Please don't feel disappointed. I will continue
to work on stuff for the site as my time allows. The fruits of my
new field of study will blossom sometime, and of course, I will
be glad to share it with you when the time is right. Even though
I can find it hard to work on full-fledged tutorials, I'll continue
to post my scripts (as I get them to work!) and papers as often
as I can. Please, let me stress that I want you to contact me of
you think the site's direction should be different (or, better said,
retained). I would definitely reconsider and try hard to make some
time to support the needs of those who speak out loud.
This site is something that I'm really happy of
having. However, this would be completely meaningless without the
support and feedback I get from you. I hope this site continues
to be a source of knowledge and interest for max users for quite
some time. Of course, I'm completely aware of the fact that new
content has to be posted in order for people to keep interest in
visiting it, or it'd just be one more dead webpage around with old
tuts floating around the web. I'll try my best to do my part. As
for you... well, just drop me those emails and requests, and keep
visiting once in a while to see what's changed.
Thank you for your support and attention. Wish
you the best. Cheers!!
Sergio Muciño.
|
| |
| Jan 25th, 2003 |
OMG!!! The server hosting the site
has been hit by a SQL worm! The site is down, and my email is off...
I'll have to wait and see if the data can be recovered (I'm specially
worried about my email!! The site is backed up in my HD). Once we
resolve this issue, the site might still be down for a couple of days.
There's not much I can do here folks, but wait. I was just in the
process of updating the site. You'll notice a new tutorial in the
math section, and my scripts have been uploaded to the scripts section.
I hope this doesn't cause more problems than needed (as if I hadn't
already taken long enough to update the site... sheesshh...). I'll
keep you posted...
|
| |
| Jan 19th, 2003 |
| Howdy everyone!! I hope y'all still
there... anyway, I'm back home again, so development of the site will
resume promptly. I'll try to work as fast as I can. Just bear in mind
that I've still got a job (well... at least that's what they tell
me), so bear with me. I'll continue to upload stuff, and a redesign
of the site is in the to-do list. I was thinking of reopening the
forum, but there are plenty of forums out there with rigging info,
and Michael's forums does a great job, so I might concentrate on content
instead. The next uploads will be some scripts, maybe a paper or two,
and lastly the tutorials (these are lenghty folks!). Oh! And expect
your first math tutorial! (Yes... hate me hate me...). Anyway, these
are the plans. The shading section will still remain closed, although
I'm working on material for it. I'll let you know when we're close
to opening it. Anyway, the idea is we're back and ready to work! Again,
an apology to you guys for keeping you waiting. So, let's get to it!
Cheers!!! |
| |
| Nov 29th, 2002 |
| Hey folks. I'm terribly sorry for keeping you all
waiting there. I was hired to do offsite work, so I haven't had time
to work on new tuts and update the site. I'll be back soon, and I'm
really determined to get this site up and running ASAP. Please be
a little patient there. I promise I'll deliver... may you all have
a merry christmas, and a super great new year!!! CHEERS!!! |
| Oct 17th, 2002 |
Ok!! Here we are folks.... back online at last!!
As you can see, there's still a lot to do (and I do mean a lot, since
the site is still empty.... :( ... but anyway....), but I'll do my
best (as work allows) to continue to upload as much as I can, as fast
as I can, ok? So, please... bear with me... However, the R3 and R4
tuts are available from the "character" section of the site...
you can go and get them... I'll start digging up my scripts to test
them and I'll upload them ASAP. Stay tuned! Cheers!
 |
| |
|