Math

Ok. I know this is the part of the site EVERYONE will be avoiding... here you'll find stuff ranging from general math concepts useful to TD's, to applying those concepts to expression controllers and procedural animation... along with a bunch of nonsense none will want to read. Cheers!

Tutorial Name Description Version
     
Creating a waveform controller How you can program your own (simple) waveform controller using math functions and expressions.
ANY

 

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